Set_Texture_Path

Section: User Commands (1)
Updated: for Imagine Objects $3
Index Return to Main Contents
 

NAME

Set_Texture_Path - Modify Filename Path of all Textures in Imagine Objects  

SYNOPSIS

Set_Texture_Path <New_Path:> [input_file] [output_file]  

DESCRIPTION

Set_Texture_Path will read an Imagine object file in binary (TDDD) or ASCII (TTDDD) format (transparently to the user), will modify the filename path of all textures within all objects in the file and will output a binary (TDDD) Imagine object.

Note that all T3DLIB programs have the intelligence built-in to determine whether the input file is in the binary or ASCII format. No corny hard-wired file suffixes are required. You may name your objects anything you wish.  

IDENTIFICATION

Author: Glenn M. Lewis

Revision Number: 38; Release Date: $3.

The entire T3DLIB collection of source and executables are Copyright © 1988-1993 by Glenn M. Lewis. All Rights Reserved. Source code of T3DLIB may not be used in whole or in part in any commercial endeavor without the prior written permission of the author.

Imagine is Copyright © by Impulse Inc.  

SEE ALSO

bumpit(1), mbb(1), readwrite(1), set_brush_path(1), spherize(1), tddd2dxf(1), tddd2mif(1), tddd2nff(1), tddd2off(1), tddd2pov(1), tddd2ps(1), tddd2ray(1), tddd2vort(1)  

BUGS

No bugs known.


 

Index

NAME
SYNOPSIS
DESCRIPTION
IDENTIFICATION
SEE ALSO
BUGS

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Time: 15:55:35 GMT, February 02, 2023